Relax, don't panic, be brave.
Reach as many cities as you can by piloting a ship on a perpetually assembling road suspended over a stylized and surreal landscape, while taking sharp corners, evading hazards and rushing through speedfreak modes.
A hard electro-beat game.




   

MOBILE VERSION COMING SOON

Media


Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot

Wallpapers on Demigiant

Credits


Game

Daniele Giardini [DEMIGIANT]
Game design, graphics, coding
Isak J Martinsson [KILLMONDAY]
Soundtrack

Mobile port

Domenico Barbieri, Davide Barbieri, Armando Teora [GHOSTSHARK]
Mobile port, optimizations, store systems

Cover art

Gaetano Leonardi [LA BOITE]
Poster art

        

Reviews


Indiegames.com - Konstantinos Dimopoulos
...Its pace, its toughness, its 3D visuals [...], its excellent controls and its taxing difficulty, make Goscurry a true modern arcade game that will frustrate and deeply reward you in equal measures...
Rock, Paper, Shotgun - Nathan Grayson
...[Goscurry] is happiness in a tiny rocketship. [...] The controls are intoxicatingly responsive, there’s tons of embedded, blink-and-you’ll-miss-it humor, and the visuals are simple yet gorgeous...
IGN Italy - Fabio Bortolotti
Goscurry is one of those games that push you into a state of videogame trance [...]. Trying to resist the urge to press ENTER and to dive into the gameplay again is truly hard...
Indie Statik - Chris Priestman
...Imbued with the right kind of pulse, a game can take you places: inside your mind, or even outside your body...

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